EDURINO Game-Based Learning Overview: Asa 1
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This research assesses the educational efficacy of EDURINO’s ecological games designed for children aged 4-8, focusing on sustainability, biodiversity, and environmental awareness. Analysis of gameplay data indicates significant improvements across multiple skills, including recycling knowledge (15% increased accuracy), animal sound recognition (34% higher accuracy), and memory retention (12% faster). Furthermore, children demonstrated improved understanding of animal habitats and fine motor skills, with a notable 21% boost in precision tasks. By incorporating real-world sustainability practices and ecological content into engaging digital games, EDURINO effectively enhanced participants' environmental awareness and cognitive abilities. The study utilised rigorous statistical methods and gameplay analytics, providing strong evidence for the benefits of game-based ecological education. These findings underscore the importance of integrating environmental topics into early education and demonstrate the potential of interactive digital platforms to promote ecological literacy.