EDURINO Game-Based Learning Overview: Ollie 1
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This research investigates EDURINO’s games aimed at improving attention and concentration among children aged 4-8. The analysis demonstrates significant enhancements in selective attention (16.65% accuracy increase), divided attention (8.44% increased accuracy), sustained attention (21.77% longer spans), and alternating attention (32.98% accuracy improvement). Furthermore, gameplay effectively facilitated skill transfer to real-world contexts, significantly extending attentional span (23.55%) and precision (83.90%). Robust gameplay analytics confirmed EDURINO’s efficacy in promoting executive functioning and cognitive flexibility. These results substantiate the educational value of game-based learning in EDURINO, validating the digital platform as an effective tool for developing attention-related skills crucial for academic and everyday success.