EDURINO Game-Based Learning Overview: Alex 1
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This study evaluates the effectiveness of EDURINO's educational game, designed to introduce foundational time-related skills to children aged 4-8. Through engaging gameplay, children significantly improved their temporal cognition and clock-reading abilities. Specifically, they demonstrated a 34.99% increase in accuracy when identifying analog clock faces and a 6.5% improvement in speed when solving clock-related puzzles. Additionally, gameplay enhanced their understanding of daily routines, evident by a 3.05% faster performance in sequencing events chronologically. This research leverages gameplay analytics to rigorously track skill acquisition and suggests that EDURINO's targeted approach effectively develops critical numerical and visual cognitive skills necessary for temporal comprehension. The integration of real-time data tracking and game-based learning provides compelling evidence supporting digital tools for foundational education. The results underline the importance of introducing analog time concepts digitally, equipping the digital generation with essential knowledge traditionally overlooked in digital curricula.