Adaptive Hierarchical Edge Detection: Enhancing Real-Time Artistic Stylization in Computer Graphics

Read the full article See related articles

Discuss this preprint

Start a discussion What are Sciety discussions?

Listed in

This article is not in any list yet, why not save it to one of your lists.
Log in to save this article

Abstract

Non-Photorealistic Rendering (NPR) has gained prominence in gaming, offering stylized, artistic expressions over hyperrealism. This paper introduces a unified, real-time post-processing shader architecture that leverages adaptive sensitivity and a three-layer hierarchy to overcome limitations in traditional edge detection algorithms. By employing a Max-pooling fusion technique, our method preserves edge integrity and recovers details in low-light areas, facilitating shorter asset development times. Experimental results demonstrate a significant reduction in manual tuning efforts, achieving high-fidelity artistic stylization with minimal performance overhead across diverse game engines. The complete source code and usage guidelines necessary to reproduce these results are publicly accessible at https://github.com/Chronos-Asteri/AHEAD-AdaptiveEdgeDetection (DOI: https://doi.org/10.5281/zenodo.18765546).

Article activity feed