The phase space of symmetric 2x2 games

Read the full article See related articles

Discuss this preprint

Start a discussion What are Sciety discussions?

Listed in

This article is not in any list yet, why not save it to one of your lists.
Log in to save this article

Abstract

Symmetric 2x2 games are a cornerstone of game theory and its applications in biology, economics, and social sciences, yet no unified visual overview of their full parameter space exists in the literature. I present a minimal but exhaustive phase space of all symmetric 2x2 games in a two-dimensional payoff plane, leveraging symmetries and using parametrizations consistent with the cooperation and Prisoner's Dilemma literature. Within this phase space, I superimpose the boundaries of all standard strategic properties (Nash equilibria, Pareto efficiency, maximin strategies, and social optimum) across all 12 ordinal game classes but also considering real-valued payoffs. I highlight how the strategic challenges of games in each region originate from their unique combination of these standard properties. This unified representation reveals the continuous relationships between game archetypes: the phase space indeed situates well-known games (Prisoner's Dilemma, Stag Hunt, Hawk-Dove, (anti-)coordination) alongside understudied (Second Best, Harmony) regions. It thereby provides an immediate reading of any symmetric 2x2 game's strategic properties, and makes explicit how they shift as payoffs vary within and across ordinal classes. I then review each ordinal class in detail, covering its history, defining characteristics, and within-class variations. This work, and in particular the phase space visual, is intended as both a reference tool for experienced researchers and a pedagogical entry point.

Article activity feed