Role-Playing in Social Work Education: A Survey of Undergraduate Students' Experiences and Implementation Preferences in Singapore

Read the full article

Discuss this preprint

Start a discussion What are Sciety discussions?

Listed in

This article is not in any list yet, why not save it to one of your lists.
Log in to save this article

Abstract

This study examines undergraduate social work students' experiences with role-playingpedagogy at the National University of Singapore, addressing a significant gap inunderstanding students' perspectives on role-playing implementation. Through an onlinesurvey of 68 undergraduate students who completed a core skills-based module, the studyinvestigated students' perceptions of role-playing usefulness, implementation quality, andcharacteristics of effective practice. Results revealed strong endorsement of role-playing as apedagogical tool, with over 95% of students agreeing on its importance for skill developmentand preparation for real-world practice. However, several implementation challenges emerged:only 63% found role-playing scenarios realistic, 78% reported performance anxiety duringpractice, and just 53% felt they had sufficient practice opportunities. While feedback qualitywas generally positive when provided (88% found it concrete and actionable), only 47%reported receiving regular feedback. Students strongly endorsed features aligned withdeliberate practice principles, including clear learning goals, realistic scenarios, immediatefeedback, and repeated practice opportunities. These findings suggest the need for enhancedrole-playing implementation through improved scenario realism, expanded practiceopportunities, structured feedback systems, and better anxiety management strategies. Thisstudy contributes valuable insights for optimizing role-playing pedagogy in social workeducation, particularly within Asian contexts.

Article activity feed