Applications of Deep Reinforcement Learning inSmart Sports Training

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Abstract

In the domain of intelligent systems, optimizing human performance through data-driven training frameworks has emergedas a pivotal focus in computational methodologies aimed at enhancing physical activity. Increasing attention is beingdirected toward adaptive systems capable of integrating real-time physiological, biomechanical, and contextual signals todynamically guide behavior and improve training outcomes. Conventional approaches to performance enhancement are oftenhindered by limitations such as imprecise data interpretation, delayed feedback mechanisms, and insufficient personalization,restricting their ability to adapt effectively to an individual’s evolving physical state. These methods frequently overlooklatent neuromuscular dynamics and rely on static interventions that lack integration with real-time sensorimotor feedback.To overcome these shortcomings, this study introduces an integrated framework that leverages continuous-time modeling,multimodal sensor fusion, and goal-directed policy learning to deliver adaptive and personalized training strategies. Central tothe framework is a NeuroKinetic Perception Module, which encodes complex motion sequences into biomechanically groundedlatent states using spatiotemporal graph networks and physiological constraints. These latent representations inform theAdaptive Tactical Guidance Scheme, a reinforcement learning-based decision module that adjusts control inputs by modelingperformance evolution, fatigue, and biomechanical risk. This closed-loop architecture enables human-centered adaptation withinterpretability. Experimental results validate the framework’s ability to generalize across diverse athletic profiles, producelow-risk yet high-efficiency control strategies, and provide actionable real-time feedback. The findings underscore the potentialof deploying intelligent perceptual-decision systems that prioritize safety, adaptability, and interpretability, contributing to theadvancement of computational models that enhance human capabilities in interactive environments.

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