BCI-Pacman: A Novel Brain-Computer Interface Driven Entertainment Game with Four Directional Classes for Pacman Movement

Read the full article See related articles

Listed in

This article is not in any list yet, why not save it to one of your lists.
Log in to save this article

Abstract

This research presents BCI-Pacman, an innovative entertainment game that incorporates a non-invasive Brain-Computer Interface (BCI) to enable the users to control Pacman's movements in four different directions: top, down, left and right. Building upon the classic Pacman paradigm, the game was developed using C++ programming language alongside the SDL library, while BCI capabilities supported by the OPENVIBE platform and EEG signals were acquired using the EMOTIV EPOC device. Empirical evaluations involving four participants showed a satisfactory success rate exceeding 80% in accurately controlling Pacman using the novel four-directional control classes. This improvement represents a previously unexplored advance in the field of BCI-controlled entertainment gaming. User feedback underlines the usability of game, and highlights its potential as an effective and enjoyable interface for interactive gaming experiences .

Article activity feed