UAV Path Planning via Semantic Segmentation of 3D Reality Mesh Models
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Traditional unmanned aerial vehicle (UAV) path planning methods for image-based 3D reconstruction often rely solely on geometric information from initial models, resulting in redundant data acquisition in non-architectural areas. This paper proposes a UAV path planning method via semantic segmentation of 3D reality mesh models to enhance efficiency and accuracy in complex scenarios. The scene is segmented into buildings, vegetation, ground, and water bodies. Lightweight polygonal surfaces are extracted for buildings, while planar segments in non-building regions are fitted and projected into simplified polygonal patches. These photography targets are further decomposed into point, line, and surface primitives. A multi-resolution image acquisition strategy is adopted, featuring high-resolution coverage for buildings and rapid scanning for non-building areas. To ensure flight safety, a Digital Surface Model (DSM)-based shell model is utilized for obstacle avoidance, and sky-view-based Real-Time Kinematic (RTK) signal evaluation is applied to guide viewpoint optimization. Finally, a complete weighted graph is constructed, and ant colony optimization is employed to generate a low-energy-cost flight path. Experimental results demonstrate that, compared with traditional oblique photogrammetry, the proposed method achieves higher reconstruction quality. Compared with the commercial software Metashape, it reduces the number of images by 30.5% and energy consumption by 37.7%, while significantly improving reconstruction results in both architectural and non-architectural areas.